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141. It's EVE or Eve, not EvE - in EVE General Discussion [original thread]
While we're at it, it totally cheezes me off that people use it's when they mean its, and there when they mean their, on these forums. Could we please start getting proper usage, capitalization, and punctuation bans?
- by Somealt Ofmine - at 2008.09.15 22:02:00
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142. SniggWaffe recruitment :Open: - in Alliance and Corporation Recruitment Center [original thread]
Watched these guys camp a gate in Tama for almost two hours the other day while the noobish FW FC tried to assemble the uber-blob to go take them down. I'll bet they got 15 kills before warping off just as the FW blob hit the gate. If you want KB...
- by Somealt Ofmine - at 2008.09.15 21:47:00
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143. If Darth Vader Played Eve - in EVE General Discussion [original thread]
Saying that Darth Vader would have to play for BoB is probably the easiest. If there were death stars in the game, they'd have 10, and would be crushing anything that looked like a rebel as we speak. Have to figure that Jabba would be playing for...
- by Somealt Ofmine - at 2008.09.15 21:34:00
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144. CCP, farmer ISK became dirt cheap, GTC prices rose up to half a bil - in EVE General Discussion [original thread]
You're saying this like it's a paradox. It's not. Isk is worth less in real currency. This only indicates an imbalance between buyers and sellers in the buyer's favor. The only thing that has changed radically is the value (in isk) of rare moons....
- by Somealt Ofmine - at 2008.09.15 21:21:00
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145. If Darth Vader Played Eve - in EVE General Discussion [original thread]
Originally by: Seeing EyeDog GTFO, now Awwww... ain't you cute.
- by Somealt Ofmine - at 2008.09.15 21:09:00
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146. If Darth Vader Played Eve - in EVE General Discussion [original thread]
What alliance would he be in, and why? How about some of these: Jabba the Hutt Jar Jar Binks James T. Kirk Malcolm Reynolds
- by Somealt Ofmine - at 2008.09.15 21:05:00
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147. The best way to make people quit EVE - in Crime and Punishment [original thread]
1. Invite them to your alliance 2. Invite them to a fleet 3. Make them sit at a safe-spot for two hours until you have assembled the perfect fleet. 4. Jump your perfect fleet into another perfect fleet so that their screen locks completely up, ...
- by Somealt Ofmine - at 2008.09.15 16:44:00
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148. a noob first encounter with "pvp" - in EVE General Discussion [original thread]
Your experience is a common "first experience" of low-sec. It's why many high-sec players think that low-sec is actually a lot more dangerous than it really is. Gate camps are a lazy way to get low-risk kills. The guys who killed you also had an ...
- by Somealt Ofmine - at 2008.09.15 16:14:00
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149. The gallente, demorilized. - in EVE General Discussion [original thread]
I wouldn't say that they're demoralized or afraid. They're just adapting. They've been getting their butts handed to them in the heavy fights, so they've adapted and they're running a lot of hacs and intys at us now, with the obligatory neutral sp...
- by Somealt Ofmine - at 2008.09.14 10:05:00
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150. Marauders need their ship descriptions changed - in EVE General Discussion [original thread]
Own a marauder? Check Build Marauders? Check Would never take it out of high-sec? Check Question in my mind is, why would I? It's obviously (very obviously) intended just as murder says it is. It's a T2 ship for those who've been flying a CNR for...
- by Somealt Ofmine - at 2008.09.13 23:09:00
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151. MISSION JUMPERS - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden No. You are a missioner, a miner, and a salvager. Salvaging is it's own profession, no matter how much people like to pass it off as a perk of missions. Salvaging, unlike missioning, is a competitive prof...
- by Somealt Ofmine - at 2008.09.13 14:59:00
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152. MISSION JUMPERS - in Player Features and Ideas Discussion [original thread]
Join a mission running corp who actively fights for their salvage rights. Make sure that their taxes aren't over 10% or so or you'll be giving up more than you gain. You'll learn how to fight in high sec, and you might even accidentially have some...
- by Somealt Ofmine - at 2008.09.13 14:54:00
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153. EVE replaced with WARHAMMER ONLINE - in EVE General Discussion [original thread]
I think that means that the Goons discovered that fueling POSes just isn't funny after a while. A game like warhammer, especially when it's new, should have a lot more exploits to, well, exploit for "lulz".
- by Somealt Ofmine - at 2008.09.13 01:11:00
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154. Idea: Titan and Mothership - in Player Features and Ideas Discussion [original thread]
Edited by: Somealt Ofmine on 12/09/2008 23:03:26 Thumbs up to the being able to dock part. I was really disappointed when Moms came out that you couldn't actually do that. That would make them truly Motherships, able to pick up their fleets ...
- by Somealt Ofmine - at 2008.09.12 23:00:00
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155. [ISSUE] - Balance T2 & Faction Ammos - in Assembly Hall [original thread]
There are a couple of false comparisons here. First of all you don't have to stare at your ammo being built, so yeah, the faction stuff may appear favorable in raw profit per hour, it probably doesn't compare so favorably to profit per hour playe...
- by Somealt Ofmine - at 2008.09.12 22:19:00
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156. Time to raise the cost of ships by 2 or 3 timre. CCP. Make dying HURT. - in EVE General Discussion [original thread]
One word for you, Dysporium. For a few entities, handing out battleships has become like handing out frigs. Carriers are the new cruisers. Calculate out how many battleships you can buy and fit from one Dyspo moon per month. It's impressive. Yo...
- by Somealt Ofmine - at 2008.09.12 21:46:00
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157. Caldari Toons-the height of fashion & variety - in EVE General Discussion [original thread]
I think when ambulation comes out everyone should walk funny for a while. After all we've spent years in our pods with waste disposal tubes inserted in unmentionable places.
- by Somealt Ofmine - at 2008.09.12 18:49:00
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158. CCP, please define "Griefing" - in EVE General Discussion [original thread]
Griefing is easy to define, folks. It's causing another player expense or inconvenience in the game when doing so doesn't benefit you or help you progress in the game at all. Or, as some would say, just for the "lulz" or to create "Maximum Damage...
- by Somealt Ofmine - at 2008.09.12 17:46:00
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159. Partial Solution to the Overfarming of ISK - in Player Features and Ideas Discussion [original thread]
Originally by: Krollin Farmers has a multifacted impact on EVE. On one hand farming minerals drives down the price of said minerals, this then makes mining for profit harder for the traditional 'real' player. However it also drives the BPO...
- by Somealt Ofmine - at 2008.09.11 13:12:00
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160. Partial Solution to the Overfarming of ISK - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek In an artificial economy like EVE, item prices are no measure for inflation or deflation. Only a very naive person would assume that a game economy would behave like the real world economy. I think you need...
- by Somealt Ofmine - at 2008.09.11 12:47:00
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